I’ve made this list to show my readers the real meaning behind terms and abbreviations commonly used in Video Game Speak of which I’ve come across from lurking in the gaming forums. Some of these overlap with internet slang, funny memes, and chatspeak.
So the next time you join a multiplayer game, you’ll know what your teammates or other players are saying. It saves you the trouble of looking up unfamiliar jargon whenever you watch a Let’s Play, consult a player’s guide, or read an article by gaming journalists.
Continue reading Video Game Terminology
Hey everyone! I haven’t been blogging as frequently because I got accepted for a full-time position at an environmental science lab. I also went back and edited some of my old anime art by referencing a few anatomy tutorials I found on DeviantArt. I did end up creating some Pokémon fanart after finishing the remakes of Gens 1 and 2.
I will be continuing my playthrough of Pokémon Black since Gen 5 changed up the predictable storytelling formula and actually questioned the concept of capturing Pokémon just for the sake of battling. I’m aware Gen 5 received a lot of hate from fans who thought the Pokémon designs were ugly, but I think Pokémon should be judged by its gameplay instead.
Continue reading Why I haven’t Updated as Often
Developer: Toby Fox
Publisher: The Annoying Dog
Released on Sept 15, 2015
Undertale is the one fangame RPG I’ve been longing to talk about at length. The only thing stopping me was the extreme hype thrown around by the fanbase. Though I have to admit, “Undertale has a unique battle system resembling top-down bullet-hells, except nobody has to die in this one.” The monsters will certainly keep you entertained with their dry sense of humor.
Warning: Spoilers Beyond This Point!
Continue reading A Throwback to Undertale
Written by Paul Gestl
We all know the worn-out descriptor for a game being challenging is when it’s dubbed ‘The Dark Souls of X.’ Many gamers groan at this statement, but the fact remains, that kind of reputation is well-earned for games that do have a hard mode. In a sense, Dark Souls is a game that knows how to do difficulty the right way.
To elaborate, Dark Souls has just the right amount of challenging gameplay. Let’s take a look at the ways that games are made more difficult. In all the games I’ve seen, there are 3 methods that videogames employ to raise the difficulty level: They are the Number Changes, AI Scaling, and Challenge Conditions.
Continue reading “No matter how difficult, you can still beat any Game”
by Paul Gestl
Games let us become heroes of our time. We fight the bad guys, find true love, and save the world, all in a day’s work. But before we do any of that, we have to pick a hairstyle that looks like a badass anime protagonist, hopefully without having to buy any DLCs.
Character customization has become a staple of many RPGs and other sorts of games that you wouldn’t expect as an option. But in reality, what does a bunch of attractive aesthetics actually do for players of a game?
Continue reading Do you make the game better?
From a technical standpoint, next to nothing.