Spore Review – Part 2

To continue where we left off, your humble tribe is transformed into an industrialized urban center, the first city of many to populate the land. Every city needs a town hall to establish their own form of government:

Building a space colony is sure to help us propagate the species.

Economic cities are invested in spice mining to build better relations with their neighbors. The more trade routes they have, the more income they generate for spending on new infrastructure.

Religious cities insist that non-believers must be converted and will preach their way of life to any unsuspecting citizens. This is likely to upset the locals who throw trash at your vehicles.

Military cities are the most aggressive, always deploying armed forces to satiate their desire for conquest. They will forge alliances with other groups to declare war on their enemies.

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FTL: Faster Than Light Review

FTL: Faster Than Light 

Developer: Subset Games
Publisher: See Above
Released on Sept 14, 2012

FTL: Faster Than Light is a strategy-based simulator where you’re a spaceship captain, trying to save the galaxy from the invading rebel fleets. Traveling from one point to another, you will encounter many perils that lie ahead. You are responsible for keeping your crew alive by directing power towards the ship’s main functions. 

Genre: A Simulation-Strategy Game

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The Binding of Isaac: Rebirth Review

The Binding of Isaac: Rebirth

Developer: Edmund McMillen
Published by: Nicalis, Inc

Released on Nov 04, 2014

The Binding of Isaac: Rebirth is an action-packed RPG shooter set in a series of randomly generated dungeons. It uses a few rogue-like elements, as an adventure game driven by grotesque monsters and sad snippets of Isaac’s miserable existence. Help the pitiful boy Isaac escape the deadly labyrinth that is his basement. 

Genre: An Indie Top-Down Shooter 

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Greenlit Games from 2016-2017

A Continuation of Steam Greenlight

Welcome back to Steam Greenlight showings from 2016 to 2017! The previous trailers I found were part of the Greenlit section, meaning that they have gained a tremendous amount of support from the Steam community. As you can see, people have invented many creative approaches to gameplay.

Title Card by Robert Holtby

Once enough people “thumbs up” a game, it becomes Greenlit allowing people to leave their comments or ask the author questions about gameplay. So the next step is for Valve to contact the dev about getting it published, all that technical stuff. I do have to warn you, a lot of these titles require either a controller or a VR set.

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