Do you make a game better?

Games let us become heroes of our time. We fight the bad guys, find true love, and save the world, all in a day’s work. But before we do any of that, we have to pick a hairstyle that looks like a badass anime protagonist, hopefully without having to buy any DLCs.

Character customization has become a staple of many RPGs and other sorts of games that you wouldn’t expect as an option. But in reality, what does a bunch of attractive aesthetics actually do for players of a game?
From a technical standpoint, next to nothing.

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Spore Review – Part 2

To continue where we left off, your humble tribe is transformed into an industrialized urban center, the first city of many to populate the land. Every city needs a town hall to establish their own form of government:

Economic cities are invested in spice mining to build better relations with their neighbors. The more trade routes they have, the more income they generate for spending on new infrastructure.

Religious cities insist that non-believers must be converted and will preach their way of life to any unsuspecting citizens. This is likely to upset the locals who throw trash at your vehicles.

Military cities are the most aggressive, always deploying armed forces to satiate their desire for conquest. They will forge alliances with other groups to declare war on their enemies.

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Terraria Revisited

Terraria

Developer: Re-Logic
Publisher: See Above
Released on May 16, 2011

Terraria is a 2-D sandbox game that lets the player choose their own adventure, being given the freedom to craft whatever their heart desires. It combines elements of classic sprite games with open-world exploration to motivate players to survive by building houses, crafting stronger tools, digging through caverns, recruiting NPCs, and of course, defending them from monsters of the night.

Genre: Action-Adventure Sandbox RPG

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My review on FEZ

F E Z

Developer: Polytron Corporation
Publisher: Trapdoor
Released on May 01, 2013

FEZ at a first glance appears to be a typical 2D platformer game but you’ll soon realize that there is more than meets the eye in this world which tests the limits of space and time. You are Gomez, a humanoid who is sent on a journey, to explore the 3D world which is hidden by one’s perception of what’s in front of them. 

Genre: An Indie Platform Adventure Game

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Kingdoms of Amalur: Reckoning Review

Kingdoms of Amalur: Reckoning Review

Developer: Big Huge Games, 38 Studios
Publisher: Electronic Arts
Released on Feb 07, 2012

From the creators of Elder Scrolls IV: Oblivion, Kingdoms of Amalur is an open-world RPG taking place in the midst of a war between immortals and mortals. And as predicted, you’re the chosen one, the first warrior to be brought back to life. Choose your own fate and evolve your character using the one and only Destiny system. 

Genre: An Action-RPG Title

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